The DoneDone Blog
Blog - Page 16 of 27 - DoneDone
Product updates and our thoughts on getting work done.
We’ve been running DoneDone for the past six years, growing from a small app with a few customers here and there to a critical business tool that's helped tens of thousands of users resolve issues in over 140 countries.
-
Ka-Wai Cheung
The start of the new year is always a great opportunity to reflect on time - looking back at the past year and looking forward to the next.
-
Jeremy Kratz
2014 has been a huge year for DoneDone. We've made some major updates and some minor fixes, added new features, and have added more new customers than ever before.
-
Jeremy Kratz
If you've been looking for a test case management tool that integrates with your favorite issue tracker, today's your lucky day!
-
Jeremy Kratz
Today, we're excited to announce that DoneDone now integrates with bugTrap, a brand new iOS app for reporting bugs in mobile apps and websites.
-
Jeremy Kratz
What do you do when you're faced with a head-scratching bug? You know, the ones that have you questioning whether 2 + 2 is always 4 (because apparently sometimes it is not)?
-
Ka-Wai Cheung
Learn about the advantages of using issue tracking software for bug management and how to choose the right tool for your team.
-
Jeremy Kratz
Why are bugs in software inevitable? One of my arguments is that knowing what to test is one of the most difficult parts of testing itself.
-
Ka-Wai Cheung
Today, we're excited to announce four brand new DoneDone integrations with some of today's most popular team collaboration tools. Welcome Slack, Hall, Glip, and BigBoard!
-
Jeremy Kratz
Much like the origin of Harvest, DoneDone is a tool that spawned out of our own frustration when trying to manage a daily work task in a straightforward way.
-
Ka-Wai Cheung
We've been using Subversion for DoneDone's source code hosting since 2009, and it's served us well over the years.
-
Jeremy Kratz
Nintendo is a gaming company that established their reputation by always ensuring quality control in video games.
-
Jeremy Kratz
We’ve been running DoneDone for the past six years, growing from a small app with a few customers here and there to a critical business tool that's helped tens of thousands of users resolve issues in over 140 countries.
-
Ka-Wai Cheung
The start of the new year is always a great opportunity to reflect on time - looking back at the past year and looking forward to the next.
-
Jeremy Kratz
2014 has been a huge year for DoneDone. We've made some major updates and some minor fixes, added new features, and have added more new customers than ever before.
-
Jeremy Kratz
If you've been looking for a test case management tool that integrates with your favorite issue tracker, today's your lucky day!
-
Jeremy Kratz
Today, we're excited to announce that DoneDone now integrates with bugTrap, a brand new iOS app for reporting bugs in mobile apps and websites.
-
Jeremy Kratz
What do you do when you're faced with a head-scratching bug? You know, the ones that have you questioning whether 2 + 2 is always 4 (because apparently sometimes it is not)?
-
Ka-Wai Cheung
Learn about the advantages of using issue tracking software for bug management and how to choose the right tool for your team.
-
Jeremy Kratz
Why are bugs in software inevitable? One of my arguments is that knowing what to test is one of the most difficult parts of testing itself.
-
Ka-Wai Cheung
Today, we're excited to announce four brand new DoneDone integrations with some of today's most popular team collaboration tools. Welcome Slack, Hall, Glip, and BigBoard!
-
Jeremy Kratz
Much like the origin of Harvest, DoneDone is a tool that spawned out of our own frustration when trying to manage a daily work task in a straightforward way.
-
Ka-Wai Cheung
We've been using Subversion for DoneDone's source code hosting since 2009, and it's served us well over the years.
-
Jeremy Kratz
Nintendo is a gaming company that established their reputation by always ensuring quality control in video games.
-
Jeremy Kratz